LEGO Technic Ferrari 488 GTE Designer AMA with Beyond the Brick

Today i’m, very happy to be joined by aurelian, who is one of the designers who helped design the new lego? Technic ferrari set that lego has uh just been releasing, so it’s very great to chat with you.

Thank you so much for joining me today. Hi thanks for having me it’s. It’s pleasure to be to be part of that being inviting me to the event um yeah. It’s great, to chat with you, so why don’t you start off before we dive into the model itself.

Why don’t, you start off by kind of introducing yourself a little bit what you do at lego and talking about uh what you did on the design and then kind of the whole team that worked on this sure. Yes, so, as you said, my name is senior designer in lego, technic.

I’ve, been working at in the legal group for a bit more than 10 years now designing, lego sets or always in lego technique, and my role is many to to design the next uh build the next assortment model for the in the following Years, but also since two years now, i’m, helping out with the the communication between the partnerships we have in the team.

So all the brands that connect to us like volvo or in, for instance, february um, mclaren, and all of that. So i’m, helping out the designer who will be designing the sets to to have the right information, all the the assets that he needs to create the best representation of the model itself um.

So on the ferrari, [ Music, ] f488. It was, it was the last core, a designer who was building the set, and you can actually see some of the pictures and of behind the scenes and how we design the sets and inside the bi inside the book.

The booklet that is in the box and then you can learn a bit more. I think on the process and [ Music ] and to see more who who works on the sku um and on my side. It was mainly to make sure that we have the the right communication and driving uh all of that between business between lego and ferrari, and to to have the most authentic representation of the car made into a liquid technique.

Version at the end and make sure that laos was doing the the best he could with all the information we could share between. So that’s. Interesting then, so you kind of had hands in both the the communication with ferrari and then also looking over uh the design of the model as well so kind of you.

You had insight into sort of the whole process that went into this design. Yeah, it’s, a lot of communication going on like between them and us. So i think it took approximately five to six months to to finalize the the set of lessons every two weeks.

Three weeks we had a call before we could also travel and we could go there and then meet the team and then see the car and wheel. But it was a bit difficult lately with the situation, so it was mainly by a skype call or team calls, and we were doing uh sharing images.

So taking a lot of pictures of the model we are here and sending it to them, and then they will uh, give us a lot of feedback and then the last and the rest of the team could design the the best way ever by creating new parts.

If it wasn’t a need or making sure the shape were the the most accurate to the to the real, the real car and uh right. That makes sense, and so i i have some questions i want to dive into related to to your work with yeah this model itself, and i also before we do that real quick want to give a shout out to all of our fans and everyone watching who Posted questions uh online, we put out a couple different places asking for questions and got some good stuff from fans.

So big thanks to everyone who took the time to do that and for everyone watching, live right, now feel free to put a question in the chat and we’ll. Do our best to get to that and get all of your questions answered before the stream ends, but i do want uh to have you start off by giving us a quick explanation of the real car that this set is based on.

So, for maybe you people who aren’t familiar uh with this exact uh model from ferrari, tell us a little bit about what this car is. Um yeah it’s, a car that they use on for racing mainly so it’s like based on the origin original car, but uh gte version, so it’s more, like uh, like you can see on the screen Here i have it here, but so uh racing uh version of it um.

This particular car is um. The one that we choose to do. The 51 number you can see on the side on the phone is the this that edition that win the lemon race in 2019. I’m correct um and that’s, also why we thought it was quite cool to to create that one in a lego, technical format.

Um. This is a tradition, so it’s like it’s lighter or it’s faster, [, Music ]. It’s more. It’s, a better performing uh car, i think for the race, but overall the look of it. If you remove all the the sponsors is uh based close closely place to the original uh 488 and, of course, with the spoiler and all that, but yeah we didn’t want you to for the the classic original car version, but more like racing And more more speed and a bit cooler with all the sponsors and the scholars that we have.

That actually was quite challenging to to represent here on the on the lego technical version, because there’s. So many sponsors and so many details to apply and also the color, the stripes that you have on the car, but we thought it was actually a good challenge to to do and drive that project, and this is our yeah.

Basically, that’s. Why? We thought that would be the right candidate yeah, well that that’s, a good transition to something i wanted to ask you about that. I’ve. Seen a lot of fans. Ask as well is about the stickers.

I know this set comes with a lot of stickers in it, so if you can maybe explain kind of the decision to go with so many stickers versus printed parts and just kind of the way that you approach um, that with with designs in general uh, when You’re thinking about assad, yeah uh, it will depend if uh there’s a somewhere.

We can put stickers and some places we can, because it’s uh the wrong curve. So usually it will be on wheel, arches or some other places like like. You can see the headlamps it’s decorated because it’s, also not possible to have a sticker.

That would be uh recreating that particular shape and transparency and the shape of the element. Also, we could not apply a sticker there’s too many. There’s, two curls at least so that’s, not not no goal for us to do, because, after a few after certain time, the sticker will peel itself and it will not stay on the element as it should.

So we avoid that um, but there’s, a lot of stickers, also to recreate that specific delivery of the car on the 2019 edition. That was a winning dilemma: race, um, but um yeah challenge with buying as much as we can to use the physical brick.

The elements like yeah with the color we used uh. No, we didn’t need to use stickers, but on the side we had two um and also the reason why we don’t decorate. All the parts is um. It would raise a lot in the the price from the model and it’s, uh, technically, not durable.

On that size. Skew size model it’s, something that may is uh is done like you could see on the it was done on the ultimate series, but there’s, a bit more um budget. We can play with to create the model and also bring more detail and authenticity um, but for this one we thought it was uh.

It was really cool to steal that library, but you can also, of course, remove the stickers. If you don’t want to have them, and then you have a complete car on your grid and that’s. Also a possibility, then, for you to do, which is a quite common.

If it’s decorated, then you cannot have the option um, but definitely that was a choice for the size of this queue and to make sure we have um the the right uh element and the right shape as well. Uh implement it and as many functions as we could, because if you spend your your budget on the model in other places, then you don’t have the same money left for for you to create than the right shape or the right functions, and It’s, a balance as well again, depending on the size of the model and the complexity, i would say yeah right.

I think i think a lot of uh a lot of fans out there. Aren’t aware of that kind of balance. You always have to do as a lego, designer of all the different things that go into designing a kit um and then, like you, said the budget and working with you know.

If we use money for this part of the kit well, then we can’t. Do this other thing that we wanted to do with it? So, like you said, i think there’s, a lot of that balance there and then you also yeah with printed parts, lose that flexibility of you know.

You could just leave the some of the stickers off and then use those parts for other things, but if it’s printed on there, then it’s, got those logos or you know the sponsors on there permanently and definitely – and you Cannot get rid of it if you want to build something else with the elements, because also, what is true to us and important is that we’re, trying to to show that what we’re doing is uh, something based with phys Existing elements, most of the time there’s very few new parts and uh we just want to you – can build anything.

You want with the lego elements and um and therefore, here the way you use the element, the bricks, the way you put them together, you can recreate the the ferrari f488 and um, and you can always take it apart and build something else with it: um, whatever You want the only limitation will be your imagination and whatever you want to do so.

Basically, this is also a bit uh. I saw when it’s, not only decorated. I think in that, in that case um as well yeah right. That makes sense. So i wanted to go back then, to uh your your work with ferrari on this.

So when you’re uh as a lego designer, you know working with a company like ferrari to design one of their vehicles um. What is that process like? Do? They have a lot of input in the design, or do they basically just sign off and say you guys, can design this and leave you to do your job.

What is that relationship? Typically, like um yeah, there’s, a lot of communication going on it’s, a it’s, a very, very passionate partner, and they they really like to to be involved constantly with us to make sure that we have The right uh the right shape the right uh representation.

So there was like i said before, a lot of calls, but uh also a lot of images that we send a lot of pictures and video and movies. So anything we could for them be able to see how it looks and to be able to to share with us as many feedback and – and this is important for us to get as many feedback all always during the process.

So we get uh, we get at the end, the best outcome, the best representation of the the car um yeah uh. There was always like um some, for example, you would send the side pictures and they will uh draw lines on your your model or they will uh if they could access somebody with a physical model.

They will help you trying to shape it, and maybe you use tape or something on the model directly, but basically this is like uh close to six months of development and probably uh 30 to 40. I don’t know.

It was quite a lot of different variation of the model until you, you hit the sweet spot where we both like the model, and they also can approve it, and we can also tell this is a true um lego technique model.

This is uh, it really indicates our dna, but also you can tell this is that car from ferrari, but there were people on every detail. Everything was quite challenging because you know it’s. Quite organic.

The car there’s. A lot of shape there’s, a lot of curves and and with the element that we have it’s, not always obvious, and we we try our best to really create the shapes. But this is also why it’s important.

We have their feedback because sometimes we would think it’s. The right shape the right place for that element, but they will every comment on something else like no, that that curve is is more important.

It’s better. You hit that line there than this or this and then then we’re. Okay, then, we know where to go and prioritize and end up with the best representation and actually every time there’s feedback like that, and we implemented a model that actually tells us that it was the the right thing to do, and it really Looks looks good and makes sense and works so that’s, uh that’s, basically part of that the process we have between the partnership to to create the most accurate looking model and, as obvious, obviously sometimes some uh, some shortcuts things That we cannot recreate with their lego elements even with sometimes we use a system breaks to recreate some small detail, like maybe you have that tile in the front here.

That is a system element for the headlamps um and then, when there’s, all everything we could do with the this uh combination. The balance between using a bit of system and the technical platform is uh, then using stickers or decorations and, for example, the lamps on the back things like this.

You know then uh, then with our limitation, because it’s. Uh it’s, not gonna be a die cast uh with the exact same shape it’s. Gon na be a representation of the real car in a lego tech format. Of course right.

So it’s great. To hear that yeah, you can work so closely with ferrari and they can kind of give input on the model as it goes along, but you also touched a couple times there on something that i think is really important to understand and that’s.

You know just how difficult it is to capture something like the the curves and shape of a vehicle with lego, and i think it’s hard for a lot of fans out there to appreciate this, whether it’s, you know, fan Mock builders, doing it or official lego designers doing it as official kits uh.

This is very, very difficult to achieve so talk about how you approach a design like this. Is it very tempting? I would imagine it’s tempting to want to just get you know new pieces made and be like. Oh, why don’t, we just you know, get this exact shape molded in a new piece, so i don’t.

Have to figure out how to make it work with the existing pieces? How do you approach that challenge exactly? This is actually a very good challenge and when you have the ip product, of course, on top that you need to match the the real car that’s, where it becomes a bit more [ Music, ], putting you outside of the comfort zone.

You know, and we’re, trying to not create new elements, but of course there will be sometimes a need, like there was some of the wheel arches that sometimes we created for the lamborghini. For example, we created that front panel.

That was also helping uh to define the shapes and – and this is the thing also like – we can reuse them in another way and that creates a different car different vehicle. In that case, i think i must say lars has done a fantastic work on that one.

Recreating the perfect shapes of the the car – and you can really tell this – is that one, not nothing else um, but this is, i would say, build build as much as you can to this is going to be the same process for all the the lego model.

You will create anywhere, and this is built as much as you can try to to hit the shape and then send it to the partner, get the feedback, try to implement the feedback in the next build, and this is a process that goes like that.

For a couple of months and until you are satisfied with the shape and they will approve – and you think you have tried all options that could be and then that hits the the right shape you will uh. Then, if there’s, maybe sometimes um, overweight and creating an element, then we have to to decide what element it should be, because we don’t want to create a specific part.

Just for that model we want the element to be able to be used again in the future or the same year and different model. So then we all brainstorm on those shapes, and then we have the element designer for the new elements and uh and uh marcus.

As well – and we have then the rest of the team that uh give input, we are giving input to the to our element designers, to um to make sure that we have the right shape and then we all try to build with these elements.

Internally, we have a different model that we are working on, but also we will try on site project to see if this would work for our future model, maybe that we could use the year after just to make sure that we we don’t Just create that element for that model, but we have something that will be used again um and this it’s, always nice.

When you can find that particular new shape that really helps your creation and also satisfies the partner, but also uh. Everyone can use and then that’s, the best element, new element you could create.

Sometimes it’s a bit more specific, and then we have different categories of element that will fall in three different categories, but uh. The our priority is to make something that is used again and again, and this is what makes lego, i think, uh, that’s.

Bad yeah, but uh like i said, build, build and then implement all the feedback as many feedback, as you can from what the partner, the partner will send you and keep the the dna of lego technique in your model as well um, but also so like.

I said as many functions as well as you can implement first and then jumping around, and this will create the the true true technique, experience right and i think that’s, a really important point. It goes back to that balance that you were talking about earlier, where, when you’re thinking about you know, creating a new part, it can’t, be something that would kind of only work in this one kit.

It needs to be something that you know like you said you can put it into other kits later on and it has other uses. So again there’s there’s. Always these other things you have to consider outside of just the one project you’re working on exactly and for us it’s a bit specific because we are using a different platform element platform and most of the there are franchising.

Lego, you know um uh, there’s, a system, duplo system and technique um, so yeah we have not so many other projects that we could try to sell the element or the id to you know to like. Do you like that shape? Should we do more of these shapes – and this is mainly us in lego – technique that we are driving our novelty elements and uh? We’re, always trying also.

I know it’s, not the same uh platform, but we will try to make sure that it’s. Still the other project could use or if it’s a rim. If it’s a wheel or tires or will actually, of course it’s a bit tricky, but sometimes it’s.

It’s, funny that you will see a another project who’s using some of your elements. Lego technical shape element that you’ve created for that uh that your product and then it’s used in a way you would not.

Think of that could be used for that. So that’s, quite fun, that you see that or even our project like uh in system, will be able to use it as well um that’s even better, but uh yeah, that’s, uh! That’s, also a limitation we have and we don’t create too many new parts, but yeah and when we create a part, it’s, also to make sure we will bring something that is uh new to the Assortment and that will bring either a new function that we couldn’t do before, or in that case, maybe some new shapes that really help boost the authenticity of the model.

Um – and this is yeah like again like before, we say like the right balance in taking those decisions right that makes sense – and you mentioned earlier also that there are a few system parts in this kit, but it’s, obviously predominantly a technic kit.

So when lego is looking to design a a car like this, how do you decide between going with a a system, design or a technic design? What is that discussion like internally as you’re? Looking at the car good question uh, i think for us it’s, obviously, because we are separated in the organization in different projects, different teams, so you have like, for example, in car.

Maybe the speed champion or creator will also create a specific car representation and we are lego technic. So in our team we will mainly use the technic platform and doesn’t come to us. It’s more like what is right for us in the next assortment.

What will make a very cool assortment and what’s, going to be new and fresh, that we can bring to to have the right configuration of different kits um and before the ferry we released the porsche n11 rsr? That was also lars, who developed it and uh, and we felt that would be cool to continue in that lineup and – and we just look at what would be the right candidate to follow that and thinking of uh ferrari as a partner was, you know it’s uh one of the most popular uh company in the world and in car industry, everybody knows ferrari and we feel like.

Okay, we should maybe go go full full speed in that direction and and bring uh one of the first uh yeah. The good technique, ferrari uh products to them, [, Music, ] to the to the adoptment, and that was it yeah.

But that’s, not something that we will um. Maybe uh see uh actually the system or technique because for us it will always start as a technic platform and system would go in play. As i said, just as a to capture the last detail, we couldn’t create with the technic platform um yeah gotcha.

So so then, once once you’ve, gotten uh the decision down to to make it technic. How do you then balance out doing um? You know form versus function and were there any functions that you tried to include with this car that you cut it or how do you decide that throughout the design process yeah? Basically, when we start a project like that, we will try to we just study the the real, the real car and see what is inside and what we could then translate with the element that we have into uh than the lego technique.

Format. So, usually, of course, on the car, it would be uh steering the four wheels and the suspension the engine, a gearbox, possibly your gearbox and differentials. So as many uh realistic functions that exist on the real car that we will try to translate them into a technic format, but then, of course, depending on the size of the model, there will be a maybe not enough room to to implement all of those functions.

So we will always try to capture the the most iconic of the vehicle. The most iconic functions um, also making sure that we we have enough functions, but also they are easy to build, depending on the size of the model and the edge of the the product.

We are, we are offering it’s, uh important that it’s, not too complex for the edge mark. We have on the box, you know we, we are delivering different uh play and build experience um and that’s, because there’s, a different uh level of difficulties you can reach and we would have like kids with uh less experience That they don’t want to go to already on a bigger model, so we need to uh to slowly.

You know, drive them, maybe in that way and creating a smaller screw first, which is like this one or maybe even smaller. There’s, a different uh product in in the assortment in lego technique. That starts from like something that is uh with maybe 200 100 and 200 parts up to maybe a four thousand elements, and that’s.

Uh also driving the complexity and then how much function, then that would be in there um but yeah to this one. That was obvious, that we should have the v8 engine that spins the differential connected onto the rear.

That will drive the pistons. When you push the car the steering wheel, opening up the doors and more authentic ways of saying, because we will sometimes normally have the steering on the top on the roof of the gear or somewhere on the back.

But we felt for this one because it’s um with the partnership. Everything makes more sense that we’re a bit more authentic, and then we have the steering wheel here. I’m. Sorry that will then uh. Oh yeah, there you go, it actually functions and then steers the wheels, um and, of course, uh suspension.

And then i think that’s, all yeah steering riding engine and suspension and yeah. So you were just trying to capture you know kind of the. The main uh parts of of what makes this vehicle function and some of the iconic things associated with it is kind of your approach to these designs.

Yeah yeah. We we will capture the functions uh as a priority, but then this is also important that when you see the model you know this is that car, not something else – and this is also part of the when we create a model to make sure we recapture it.

The best way shaping wise, of course, as well and here, for instance, of course, with the the partner we couldn’t do as we want a random car. Of course it had to be uh that one that would look like that and so yeah, but once we have the functions and we know it’s, gonna work and fit and it’s been built many times.

So then, you know that there’s, a it’s, the most optimal way you can create them and implement them, and it’s quite satisfying because also thinking like the kids or who anyone who’s Going to build a model will um will also learn.

How functions will work, probably a representation similar to the reality. Then you don’t know. Engine piston works inside steering suspension, or this connects to the shaft and under the chassis um and then creating the look, of course, of the cart right.

No, that makes sense and another question that a lot of fans had was about the design of the bottom of the car. So the bottom of the car is not completely solid with pieces, and a lot of people wondered why there were those gaps underneath there.

So if you can explain kind of some of the design process behind that then yeah, we’re, trying to capture the the authenticity of the car, the flashy as well the functions and – and we have uh – also a way of doing in lego technique.

As well to create our model is to combine frames and beams and connect all that will bring a very light structure and you don’t want the model to be too heavy and too bulky. So we’re, trying to really simplify as much as we can to have the the let’s say like this: the structure that will uh that will work for the model and also um.

So it’s. It’s, gonna be uh the right element in the right spot and that will uh then create the the best out of it for this for the chassis and then you can implement the functions and you know it’s, not Overwhelmed with beams and blocks there that will uh prevent the functions to run smoothly and also makes the model a bit a bit lighter and easier to [, Music ] to play with and yeah.

I don’t know. If that answers your question. No, i think that explains kind of the process for that, and why why you guys ended up going with that design, so that makes sense yeah, you know, lighter, lighter design, and you’re, trying to work with the the technic system that you guys Have in place there go ahead in a sense it’s.

Uh it’s, ordinance not to have a die cast like closed everywhere. There will still be gaps, of course, um it’s, not gonna be a perfect slick surface on the on the body parts or on the chassis it’s the same.

If you can make it as light as possible – and this is also why it’s – it’s, quite cool that we have recently developed these new frames. That really allow us to uh to have a very light structure. And then that gives us more possibility to to build and use those elements than somewhere else in the model to create more detail.

And if you want to have that many details with uh that many much details on the chassis that would not work. That would be too heavy and then this is why the model will not work as well. I would say um so simplification, where we can it’s, important to have more options later on the on the body part and then on the shapes and and to create um a model with uh partnerships or in in that case, the priori.

There’s um. We want to put more authenticity in the look as well, so it’s important. We have the right element. So if there was no partnership, there will be probably uh less detail brought into uh some of the paneling and the way it’s made and sometimes to create specific shapes of detail on the model.

It requires a bit more build that we will maybe not do the same way if it was without the authenticity of the partnership, so that would be uh requiring a lot more building site. That then takes some weight and some space.

So, as i said before, it’s, also finding the right balance to to have the best build at the end and the best opportunity for the shapes and functions to be implemented, and that’s. Why there’s, simplification, where we can to have a lighter structure and that’s, quite cool that in lego technique.

We can do that with this big beams and frames and building in three dimensions from the beginning, and i think that really makes it the true technique model yeah, we related to that with with the technic system and the the parts that are available in technic uh.

I saw another common question online was related to the color of the technic pins in the set and the decision to use blue versus other other colors of pins and how you decide that. So what was your approach with? With that decision? Yeah, it’s, a good question, because this is something we will not not be able to really change.

We are challenged, of course, with that, but the reason we are we are why we have this uh colors is the code, and this is to make sure that when you build you, you will do less mistakes and we want to have the the best build experience.

Building experience for everyone, and for some it would be obvious, but for others it will be much easier if this with this code, so we have a colors that we cannot change and we have to to play around with that, and sometimes it also forces us also To we think the way we build the model because we don’t want to use the blue, pin there or the red, and each of these connectors will have um the blue, the the black that have some frictions.

The lighter color, like the light gray or sand color there’s, no frictions, and there also other functions, and that also teaches the key that if i take that color, i know it’s going to give friction to.

When i bring something – and if i take this one, i know this friction and it either also helps you to create functions, but also to do less mistakes. When you build the model and therefore we cannot change that it’s.

It’s, a color code that we have within lego and there’s, a limitation with that, of course uh. When you build a model that you need to keep that in mind, and sometimes it’s, a bit of a fight with yourself and your model when you you try to download that spot somewhere, but it will happen.

It’s. Part of the look of a lego set as well. Now, i would say right so it’s really to help with that design process. As you know, someone’s sitting down building the set they can. They can follow. What’s going along with the set, because it is hard, especially with technic, sets speaking from experience, it’s very easy to mess up and with technique.

If you put, you know a pin or something in the wrong spot, it’s, 50 steps later and all of a sudden you, you’ve, got to take a bunch of stuff off. So there’s. A lot of ramifications, if you mess up a couple pins with the techniques, can be frustrating and i agree start to break right, so you cannot just break it right.

You have to take everything apart one day. No, so that’s very understandable. Now we’re, trying to bring this uh as much as we can to really simplify the build making sure we have less mistake being made when someone build a model and, however, if you’re, a kid and or if you have Never been with lego technique before it depends.

It doesn’t matter what edge you are, but it’s, always like a we’re trying to to give different approach to when you go in the assortment. If you want to try to build a really good technic set, however, you go with the size of the the model.

The complexity will vary. Then, oh you go uh. Oh it’s like this. With this uh sorry, this uh chords, color cuts that we have for trying to see here there’s, a it’s a bit easier because of the red color, but if it was a darker color, that would be also more limiting Because we don’t want to have too many dark elements in one set and therefore, in that case it was uh also maybe easier in that sense, that we could use some similar elements in the same color that we will normally not try.

Not do actually, this is maybe maybe i’m wrong on this one, but it’s, always like maybe a beam that is maybe um one length you don’t want to use the one that is next to it, And then this length in the same color, you will jump one same for the cross exponents or other elements that would be similar and we’re.

Trying to avoid that because we know you could easily pick the wrong element in the volume um. So this also will be part of the the challenge that we are facing when we have to design the set um. I forgot it that’s.

Fine, oh yeah, maybe there will be also separated. Bags could be also separated boxes with different bags in the box. Depending on the complexity, we always try to to make everything we can to have the the best building experience and uh it’s, not like simple, but simplification, so to make sure that she’s like you will do less mistakes.

Yeah! No – and i i can definitely say we appreciate the work that you guys do. I’m making that experience easier because yeah it’s, definitely frustrating if you mess up something and then have to go back and and change a lot later.

But i i didn’t want to get it question from milan here in the live chat, so he asked uh. Was there a point in the design process where you really struggled? If so, was that? Where was that? So, as you guys were working on this kit, was there any one point that you got to and really had to figure out a solution to a part to use or anything like that as the design process went along? No, i cannot find something really particular challenging.

I think there was a overall that project was uh, a good challenge itself from the the complexity of the the car, the curves, the organic shapes. But i think, like i said before last, made a fantastic walk.

I think on recreating the car and implementing the functions as well. I think maybe i can touch upon on the on delivery of the car, so the the sponsors and all the graphics and the colors. That was a very, very challenging as well, because there’s a lot in how to place them or to have them the in the right place, without sacrificing the the shape of the car but yeah the basically it’s um.

For me, it’s on the wall. I think it was uh, um, um loves, making the right shapes and then uh making sure we have the delivery that works um together. Thank you. Thank you. Yes, exactly and you’ve been very generous with your time here.

So i don’t want to keep you too much longer, but before we end, i did want to uh mention a really cool contest that lego had run. So we can get your thoughts on some of these projects here, and this was through the lego ideas.

Platform, lego actually ran a contest to design a ferrari poster using this kit, and some of these posters are super cool. So we wanted to run through the the three or four top ones here and get your thoughts on these so uh.

What what was? What were your thoughts, as you saw, these kind of designs come in and, as you’ve looked over these now uh. What what do you think about these posters? Okay, okay, yeah? We can. We can i’ve, not seen all of them.

I’ve heard about it, but uh. I didn’t know about that uh competition until uh one day ago. So i can say it’s. Really the outcome, the the three selected uh poster, i think, really captures uh what they were trying to to do so that’s, really cool um.

I love the the racing themes. Okay, that’s, the first okay, oh no! We know. Okay, yeah, i think, is the there’s, the grand prize winner. I was not involved into that contest, so [ Music ] it’s. It’s fresh to me.

It’s, nice to see that it’s really cool. I like the the way that the elements just fly over the vehicle or goes in and start to build itself um. So i think it’s. The right choice for the the grand prize winner, i would say um [, Music, ] yeah.

I love how some of these captured such a nice sense of motion with the the way that they like, like that. Last one we were just moving and then this with the the green and red and white colors there you can feel the speed and the race and the very artistic as well.

It’s, quite cool about printing, also, okay. This one here has kind of a classic feel to it to me almost like a throwback to some of the older uh technic sets that lego’s produced over the years yeah yeah i can.

I can’t, hear that too yeah. It’s quite cool. I really had more uh graphical aspect also into the car as well. I can see that there’s already smokes, but it’s a bit more. I cannot see too well but uh that’s, really cool, but yeah big big, shout out to all the the people that’s right design, these posters and i think it’s.

It’s really neat to see fans, take a a lego kit like that and then turn it into kind of a different art form and do something else with it. I think that’s, really cool yeah yeah yeah, because i think from what they say.

They normally will do a competition rebuilding some sets, and this time they they change the format to a poster. So i feel quite nice to them quite quite unique. As a approach to integrating a lego or lego model as well yeah, so so thank you so much for joining me final question today, uh, have you been able to sit in the real car that the kid is based on and have you been able to even Drive it yourself because that seems like that would just be kind of a dream come true.

When you’re working on one of these vehicles, no, unfortunately, it’s way too small. You cannot see it in there yet, but not even in the realm. Maybe last. I need to ask him, because i know before the lockdown he managed to to have a to have a visit of the factory.

I think and then the the design team uh. So they could see the car, but then it was the only time they could see the car and then it was all closed down so yeah. But i’m, not sure if they could sit in the car and drive it or maybe they didn’t tallest [ Laughter ].

They took a little field trip without you. I’m gonna run some investigation on monday, then yeah there you go ask around the office a little bit, but hopefully one day you’ll, be able to get inside the real thing again.

Thank you so much for for your work on this model. Thank you for coming and answering uh questions today and helping shed some relief on the design process. I appreciate it and thanks for having me here today and then running that and thanks to all the fans and all the questions always be nice today.

Thank you. Yes, definitely thank you to everyone who took the time to uh, ask questions beforehand and in the live chat. We always appreciate it and enjoy your lego builds. If you’re able to get your hands on this kit in the future, i’m sure it’ll, be a great build.

Thank you so much everyone for watching.

Source : Youtube
https://www.youtube.com/watch?v=GFMqF_kCMSs

 

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